The history of the future : Oculus, Facebook, and the revolution that swept virtual reality
by Harris, Blake J. (Author)
Summary
In The History of the Future, Harris once again deep-dives into a tech drama for the ages to expertly tell the larger-than-life true story of Oculus, the virtual reality company founded in 2012 that--less than two years later--would catch the attention of Mark Zuckerberg and wind up being bought by... Full description
- Foreword / Ernest Cline
- PART ONE. THE REVOLUTION VIRTUAL: 1. The boy who lived to mod
- 2. Carmack the Magnificent
- 3. A tale of two trade shows
- 4. The Scaleform Mafia
- 5 STK
- 6. Pivots, prototypes and partnerships
- 7. Freedom is happiness
- 8. That fateful promise
- 9. Mount up
- 10. Valve!
- 11. Kickstarter
- PART TWO. HOW TO BUILD A COMPANY: 12. The king of pop software
- 13. Showtime
- 14. The anomalies
- 15. The Hong Kong shuffle
- 16. Just kids
- 17. Oculus vs. Ouya
- 18. Good, better and best at the 2013 CES
- 19. Proverbs 20, verse 16
- 20. Wall-to-wall drama
- 21. GDC
- PART THREE. THE GOOD OLD DAYS: 22. Move slow and build things (aka Facebook 2.0)
- 23. Nine stories
- 24. The future of gaming
- 25. Andrew Reisse
- 26. Ideas so crazy they just might
- 27. The room
- 28. Jockeying for position
- 29. Zuckerberg intrigued
- 30. Blue's clues
- 31. The backlash
- 32. The new normal
- 33. Enter NTC
- 34. Out of the woodwork
- 35. Charging forward
- 36. Canaries in the coal mine
- PART FOUR. POLITICS: 37. Twelve days in 2015
- 38. Awaken the sleeping giants
- 39. Lockdown
- 40. Entitlement checks
- 41. The devil is in the details
- 42. Nimble
- 43. Internet drama
- 44. The daily beast
- 45. Exile
- 46. The heist, the comedy and the fantasy vs. the documentary
- 47. The verdict
- 48. The seemingly impossible challenge
- 49. Employee number one
- 50. He's back.